My plants and zombies are too strong!

Chapter 836 The Iron-Core Watermelon Pitcher's High Damage!



Chapter 836 The Iron-Core Watermelon Pitcher's High Damage!

In the preparation screen for level 24, you should naturally bring plant gloves and the randomly changing Timid Mushroom.

Then choose the appropriate plants based on the zombies that will appear in this level.

Lin Yu glanced at the preview screen and found that no new zombies had appeared in this level.

There are just more types of zombies now, all of which are the same types that appeared in previous levels.

Examples include the newspaper-reading zombie, the miner zombie, and the bucket zombie.

It's hardly a threat.

So, in this level, we'll continue to "test" the randomly changing Timid Mushroom!

At least with the help of plant gloves, you can see the properties of these powerful plants.

Start normally.

One minute later, Lin Yu had already set up a preliminary lineup.

Make sure there are offensive plants guarding each row.

However, this is far from the "experimental" stage.

After all, the randomized variation of the Timid Mushroom doesn't always produce powerful plants. If it produces some gray cards or ash plants, it can basically only be used once.

Therefore, it is still necessary to plant stable, aggressive plants in the back.

The zombies began to enter the arena one after another.

Soon, zombies approached the randomly mutated Cowardly Mushroom.

"Oh!"

After a thick fog cleared, a giant maggot appeared, and it was the original maggot, which swallowed the zombie whole.

The previously undesirable characteristic of randomness has become an advantage here.

After eliminating the zombies in front, the Chomper immediately reverts to its original randomly transformed Timid-shroom form, effectively eliminating the Chomper's chewing time and canceling the skill's aftercast delay.

It will only transform into other plants when it encounters a new zombie.

Although this change is minor, there are other changes to come for the timid mushroom.

"Oh!"

Another thick fog rose up.

The randomly changing cowardly mushroom in the sixth row next door has also become a new plant.

However, this new plant was one that Lin Yu had never seen before.

It is a watermelon-like plant similar to the Watermelon Pitcher.

However, there are some differences.

Some of its flesh is dark blue, as if it has some metal attached to it.

"call out!----"

The transformed watermelon pitcher immediately threw a watermelon bullet forward!

"Oh!"

"-300!"

"-300!"

"-300!"

The massive damage knocked the heads off all the zombies in front of them!

"That damage is so severe?!"

Lin Yu's eyes lit up, and he decisively used plant gloves on the new watermelon.

hum!

With a flash of blue light, the watermelon transformed back into a plant card.

Lin Yu placed it at the back of this row.

This time, Lin Yu doesn't need to worry about this new watermelon pitcher disappearing.

Then, I decisively used the Eye of Insight to check the corresponding attributes.

Plant: Iron-core Watermelon Pitcher

Quality: blue

Level: LV1

Required sunlight: 800

Cooling speed: 15s

Life: 300

Effect: Every 3 seconds, fires a watermelon-shaped iron-core bullet at enemies in front, dealing 300 damage to enemies within a 3x3 area.

Introduction: Have you ever eaten a watermelon with iron added?

That's not a watermelon they're throwing, it's an iron ball!

The damage dealt by the Iron Core Watermelon Pitcher might not seem like much in the real world, but in the gacha version of the game, it's definitely among the top damage dealers of non-ash plants.

However, the drawbacks are also obvious. One is that good items are very expensive, requiring 800 points of sunlight.

Another issue is that the attack speed is slightly slow.

The first defect has now been eliminated.

As for the second defect?

It's really nothing.

For units with slow attack speed, simply provide additional firepower or plant nuts in front.

Now we can't treat the Iron Core Watermelon Pitcher as an ordinary watermelon pitcher, but rather as a catapult, which would be much better.

"Boom! Boom! Boom!"

Every 3 seconds, the Iron Core Melon Thrower throws out large Iron Core Melon bullets, flattening not only the zombies in its own row but also those in the adjacent row.

Even if some survive by sheer luck, wait another 3 seconds and smash them again next time!

The excessive damage actually prevented the zombies in these three rows from getting close to the randomly changing Timid Mushroom in the middle row.

So Lin Yu had no choice but to continue planting new plants in the front row.

Soon after, the randomly changing cowardly mushrooms in the other rows also gradually turned into new plants.

However, Lin Yu had seen most of the plants that had changed before, and their strength was average, so he did not use the plant gloves to preserve them for a long time.

But soon, one of the randomly mutated cowardly mushrooms turned into a plant that deals more damage.

That's the Cat Star machine gun we got before!

This is an orange card!

Its biggest drawback is that it's expensive.

But now you can try it for free!

Lin Yu naturally didn't stand on ceremony, directly using the Plant Gloves to transform it into a plant card, and then planted it in the back row.

The main damage dealer in this level!

At least in this sector, there's no need to plant any other plants.

"Bang bang bang bang!"

The Cat Star machine gun was planted behind the lawn and immediately unleashed its most intense firepower at the zombies in front of it!

A barrage of pea bullets and star bullets were launched in an instant!

The zombies in front fell down like wheat being harvested!

Many stars also triggered additional attack effects, firing five extra star bullets outwards!

One of them is a big star!

Bomb it directly at the neighboring bank!

"boom!"

"-200!"

"-200!"

"-200!"

The massive damage reduced a large number of zombies to ashes!

The damage is really high!

No wonder he could previously act as the main attacker single-handedly!

Since both the Star Cat Machine Gun and the Iron Core Watermelon Thrower are plants capable of attacking across rows, they also inflict significant damage on zombies in other rows.

In the later stages, almost no new zombies approach the randomly changing Timid-shroom.

Then the "experiment" naturally came to an end.

One minute later, all the zombies were killed by the high damage from these two plants on the field.

I easily won level 24.

"Ding! Congratulations! You've passed level 24!"

"Ding! You have obtained [Iron Core Watermelon Pitcher] x1!"

Unsurprisingly, the plant card rewarded for this level is the Iron Core Watermelon Pitcher.

However, Lin Yu did not actually intend to carry this card directly.

After all, the amount of sunlight required is too high.

It would be better to let the randomly changing Timid Mushroom change during the game.

Lin Yu looked at the preview screen of level 25.

It turned out that no new zombies appeared in this level.

However, there are new level features!

Level Feature: Snowy Day

Description: Zombies slow down, and so do plants.

However, it's actually not difficult at all.

After all, both sides received a debuff and became weaker together.

This inadvertently gave Lin Yu more time to react.

It should be noted that Lin Yu's reaction speed and hand speed remain constant.

That means we can observe the entire battlefield more closely and examine the new plants that randomly change from the Timid Mushroom.

In this level, the main attacker is still the randomly changing Timid Mushroom. After bringing two types of nuts, Lin Yu went straight into battle.


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